Extreme programming explained: embrace change by Cynthia Andres, Kent Beck

Extreme programming explained: embrace change



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Extreme programming explained: embrace change Cynthia Andres, Kent Beck ebook
ISBN: 0321278658, 9780321278654
Format: chm
Publisher: Addison-Wesley Professional
Page: 224


At least since Kent Beck's first 1999 edition of Extreme Programming Explained: Embrace Change the idea that the cost of change does not need to increase by time has been a central agile tenent. This paper presents a literature review to describe and compare two of the better-known agile software development life cycle (SDLC) methodologies: Extreme Programming (XP) and Scrum. I've come to realize that this notion is at the heart of eXtreme Programming, and it was described in Kent Beck's seminal book on the topic, Extreme Programming Explained—Embrace Change (Addison-Wesley, 2e, 2004). Kent Beck books are: The Smalltalk Best Practice Patterns; Extreme Programming Explained: Embrace Change It offers a mental framework for thinking deeper about the abstraction of object oriented programming. Kent's other contributions to software development include patterns for software, and the rediscovery of test-first programming. Reading, MA, Addison-Wesley Publishing. Extreme Programming Explained: Embrace Change (2nd Edition) 2. Reading, Massachusetts: Addison-Wesley. I still have a copy of Kent Beck's now-classic “Extreme Programming Explained” book sitting on my bookshelf from 2000, and I'm not likely to take it down anytime soon. The mere catching sight of that new wave primer of its day, was. Extreme Programming Explained: Embrace Change. Whereas changes and adversity met during the course of working through a project in waterfall are expected to be avoided, agile (which is somewhat interchangeable with the term “Extreme Programming”) is all about embracing those changes as part of the natural progression of a project. Extreme Programming Explained: Embrace Change (2nd Edition) (Kindle Location 2899). The term *story* first surfaced in 1999 with Kent Beck's *Extreme Programming Explained*; the definition in the glossary is "one thing the customer wants the system to do."[5] The Planning Strategy chapter explains that a story As David Anderson makes clear in his dense and thorough *Agile Management for Software Engineering*: "In order to maximize the production rate, waste from changes must be minimized."[9]. Refactoring: Improving the Design of Existing Code 3. Lane, elicited by the re-discovery that I owned a first edition copy of Kent Beck's 'eXtreme Programming. Kanban: Successful Evolutionary Change for your Technology Business. Haven't you got something better to do? Beck, Kent (1999): Extreme Programming Explained: Embrace Change.